Re: [slscripters] Update on prim with BUG that causes it to disappear on sim crossings.
It appears to be independent of client or client settings.
Although this is the first distillation of the bug sufficiently to
file a JIRA it has been around for many years.
I remember years ago putting a script into a card game that
detected when the sim was about to restart and moved the game and
seated players to a skybox in the adjacent sim. It was abandoned
because the subsequent return to the original location never
worked after having once crossed the sim line and it always ended
up in Lost & Found.
Cross checking against sim channel is an excellent suggestion.
However symptoms from others that have seen and ignored the
problem suggests that perhaps all sim crossings have this problem
but the probability of occurrence varies from zero to 100%
depending on some unidentified influences. One contributor
suggests complexity of the object may be a factor.
On 3/26/2014 7:47 PM, Void Singer wrote:
are you using a client that uses custom rez
settings? if so, have you tried resetting them to default or
trying it in a client that does not? are the regions where it
occurs on the same sim channel?
Date: Wed, 26 Mar 2014 03:59:57 -0400
From: AnnMarie Otoole [hidden email]
Subject: Re: [slscripters] Update on prim with virus that
causes it to
disappear on sim crossings.
I'm in trouble. My virus problem is independent of script
moving, llSetPos, llSetRegionPos, or llMoveToTarget.