I've got an object intended to do automatic bans, unbans, and additions
and removals from the land pass list.
It only works intermittently. It seemed to work very well before the
server update on July 11, though I didn't have time to test it well
before the update to be sure, but now it usually does off things. For
example, when adding a name to the ban list, it'll clear out all of the
names in the pass list. When adding a name to the pass list, it'll clear
the ban list. When adding the same name previously automatically (not by
the script!) removed from the ban list, it'll clear both lists entirely.
I've put in llSay() in each of the ban, unban, pass, and unpass
functions to ensure they are not called at incorrect times, and I've
commented out all other ban/pass list functions in the script other than
the particular function I'm testing.
The sim is not lagged. I checked.
No dice. Anyone else having something similar? There isn't a jira filed
about it. I've tried every debugging angle I can think of to try to
isolate a silent script error but I'm coming up empty.