Re: [slscripters] secondlifescripters Digest, Vol 86, Issue 1

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Re: [slscripters] secondlifescripters Digest, Vol 86, Issue 1

Clarke Kondor

Excellent April fools day email. You really had me going for a while !

On Apr 1, 2014 3:00 PM, <[hidden email]> wrote:
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Today's Topics:

   1.  LP?: Improving LSL documentation readability (Strife Onizuka)


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Message: 1
Date: Tue, 1 Apr 2014 00:18:32 -0400
From: Strife Onizuka <[hidden email]>
Subject: [slscripters] LP?: Improving LSL documentation readability
To: "[hidden email]"
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        <CAKnP8CU4w45BEgZrCwqzRCYCg8d0fWmsYmWjPm8f=[hidden email]>
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Hello. I'm Strife Onizuka, LSL Portal editor and scriptor. This being the
start of the second quarter I come to you today to announce a new project I
am spearheading, it's goal is to make the documentation more accessible to
a larger portion of the SL community.

Long have we struggled with how to make the documentation more accessible.
One of the most common complaints is that is simply too technical and we
are hearing this more often than you would belief from one of SL's more
traditional content creators: descriptive writers. So I am proud to
announce that after many sleepless nights we have come up with a way to
address this. As the core problem is that the documentation relies upon
very specific, technical language we have come up with a way to bring more
mundane verbiage into the documentation.

To achieve this end we are announcing the LSL Portal Poetry Project! The
goal of the the LPPP (or LP? as I like to think of it), is to provide
poetry for every LSL Event, Function and Constant. More specifically, the
form of poetry we have chosen is Haiku. Screen realistate being at a
premium haiku requires the minimum amount of space while packing the
greatest metaphorical punch.

To illustrate, here is the haiku for llParticleSystem:

Cherry blossom sprites
> alight upon fickle breezes
> to fall through the ground.
>

For myself I had to had to have this haiku explained to me. It's writer
explained that the literary expert will be able to extract with great ease
the following incites:
1) Particles in SecondLife are traditional 2D sprites often seen in may
games.
2) That SecondLife not only has wind, which is a bit capricious, it has a
full blown weather simulator.
3) That the particle system has no notion of clipping; particles will go
through solid objects, including the ground.
4) The writer has a tabby that likes to sleep on the keyboard.

As always the LSL Portal needs volunteers. To give you an idea of what we
need, some articles already have poems.

https://wiki.secondlife.com/wiki/Category:Articles_with_haiku

If you would like to help with this project, here are a list of LSL
articles in need of haiku.

https://wiki.secondlife.com/wiki/Category:Articles_in_need_of_haiku

If writing haiku isn't where your strength lies (it sure isn't mine) maybe
consider writing examples or just generally expanding on what has already
been written:

https://wiki.secondlife.com/wiki/Category:LSL_Needs_Examples

For those interested, the runner up to Haiku was Limerick but we had
trouble rhyming anything with llSetLinkPrimitiveParamsFast.
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